Permalink
Join GitHub today
GitHub is home to over 28 million developers working together to host and review code, manage projects, and build software together.
Sign up
Fetching contributors…
Cannot retrieve contributors at this time
/** | |
* Example implementation of the dialog message UI pattern. | |
*/ | |
#include "windows/dialog_message_window.h" | |
static Window *s_main_window; | |
static TextLayer *s_label_layer; | |
static Layer *s_background_layer, *s_icon_layer; | |
static Animation *s_appear_anim = NULL; | |
static GBitmap *s_icon_bitmap; | |
static void anim_stopped_handler(Animation *animation, bool finished, void *context) { | |
s_appear_anim = NULL; | |
} | |
static void background_update_proc(Layer *layer, GContext *ctx) { | |
graphics_context_set_fill_color(ctx, PBL_IF_COLOR_ELSE(GColorYellow, GColorWhite)); | |
graphics_fill_rect(ctx, layer_get_bounds(layer), 0, 0); | |
} | |
static void icon_update_proc(Layer *layer, GContext *ctx) { | |
GRect bounds = layer_get_bounds(layer); | |
GRect bitmap_bounds = gbitmap_get_bounds(s_icon_bitmap); | |
graphics_context_set_compositing_mode(ctx, GCompOpSet); | |
graphics_draw_bitmap_in_rect(ctx, s_icon_bitmap, (GRect){.origin = bounds.origin, .size = bitmap_bounds.size}); | |
} | |
static void window_load(Window *window) { | |
Layer *window_layer = window_get_root_layer(window); | |
GRect bounds = layer_get_bounds(window_layer); | |
const GEdgeInsets background_insets = {.top = bounds.size.h /* Start hidden */}; | |
s_background_layer = layer_create(grect_inset(bounds, background_insets)); | |
layer_set_update_proc(s_background_layer, background_update_proc); | |
layer_add_child(window_layer, s_background_layer); | |
s_icon_bitmap = gbitmap_create_with_resource(RESOURCE_ID_WARNING); | |
GRect bitmap_bounds = gbitmap_get_bounds(s_icon_bitmap); | |
s_icon_layer = layer_create(PBL_IF_ROUND_ELSE( | |
GRect((bounds.size.w - bitmap_bounds.size.w) / 2, bounds.size.h + DIALOG_MESSAGE_WINDOW_MARGIN, bitmap_bounds.size.w, bitmap_bounds.size.h), | |
GRect(DIALOG_MESSAGE_WINDOW_MARGIN, bounds.size.h + DIALOG_MESSAGE_WINDOW_MARGIN, bitmap_bounds.size.w, bitmap_bounds.size.h) | |
)); | |
layer_set_update_proc(s_icon_layer, icon_update_proc); | |
layer_add_child(window_layer, s_icon_layer); | |
s_label_layer = text_layer_create(GRect(DIALOG_MESSAGE_WINDOW_MARGIN, bounds.size.h + DIALOG_MESSAGE_WINDOW_MARGIN + bitmap_bounds.size.h, bounds.size.w - (2 * DIALOG_MESSAGE_WINDOW_MARGIN), bounds.size.h)); | |
text_layer_set_text(s_label_layer, DIALOG_MESSAGE_WINDOW_MESSAGE); | |
text_layer_set_background_color(s_label_layer, GColorClear); | |
text_layer_set_text_alignment(s_label_layer, PBL_IF_ROUND_ELSE(GTextAlignmentCenter, GTextAlignmentLeft)); | |
text_layer_set_font(s_label_layer, fonts_get_system_font(FONT_KEY_GOTHIC_24_BOLD)); | |
layer_add_child(window_layer, text_layer_get_layer(s_label_layer)); | |
} | |
static void window_unload(Window *window) { | |
layer_destroy(s_background_layer); | |
layer_destroy(s_icon_layer); | |
text_layer_destroy(s_label_layer); | |
gbitmap_destroy(s_icon_bitmap); | |
window_destroy(window); | |
s_main_window = NULL; | |
} | |
static void window_appear(Window *window) { | |
if(s_appear_anim) { | |
// In progress, cancel | |
animation_unschedule(s_appear_anim); | |
} | |
GRect bounds = layer_get_bounds(window_get_root_layer(window)); | |
GRect bitmap_bounds = gbitmap_get_bounds(s_icon_bitmap); | |
Layer *label_layer = text_layer_get_layer(s_label_layer); | |
GRect start = layer_get_frame(s_background_layer); | |
GRect finish = bounds; | |
Animation *background_anim = (Animation*)property_animation_create_layer_frame(s_background_layer, &start, &finish); | |
start = layer_get_frame(s_icon_layer); | |
const GEdgeInsets icon_insets = { | |
.top = DIALOG_MESSAGE_WINDOW_MARGIN, | |
.left = PBL_IF_ROUND_ELSE((bounds.size.w - bitmap_bounds.size.w) / 2, DIALOG_MESSAGE_WINDOW_MARGIN)}; | |
finish = grect_inset(bounds, icon_insets); | |
Animation *icon_anim = (Animation*)property_animation_create_layer_frame(s_icon_layer, &start, &finish); | |
start = layer_get_frame(label_layer); | |
const GEdgeInsets finish_insets = { | |
.top = DIALOG_MESSAGE_WINDOW_MARGIN + bitmap_bounds.size.h + 5 /* small adjustment */, | |
.right = DIALOG_MESSAGE_WINDOW_MARGIN, .left = DIALOG_MESSAGE_WINDOW_MARGIN}; | |
finish = grect_inset(bounds, finish_insets); | |
Animation *label_anim = (Animation*)property_animation_create_layer_frame(label_layer, &start, &finish); | |
s_appear_anim = animation_spawn_create(background_anim, icon_anim, label_anim, NULL); | |
animation_set_handlers(s_appear_anim, (AnimationHandlers) { | |
.stopped = anim_stopped_handler | |
}, NULL); | |
animation_set_delay(s_appear_anim, 700); | |
animation_schedule(s_appear_anim); | |
} | |
void dialog_message_window_push() { | |
if(!s_main_window) { | |
s_main_window = window_create(); | |
window_set_background_color(s_main_window, GColorBlack); | |
window_set_window_handlers(s_main_window, (WindowHandlers) { | |
.load = window_load, | |
.unload = window_unload, | |
.appear = window_appear | |
}); | |
} | |
window_stack_push(s_main_window, true); | |
} |